This game launches in fullscreen, to get rid of the windows or mac bar, just press F11 and then the blue maximise button in the bottom right hand corner.
This game was made for Weekly Game Jam ' Nothing Stays Forever'.
How does it fit the theme?
The chosen theme made me think about endless games - otherwise known as idle games. I wanted to make a game that uses an idle game framework- repetitive mechanics and upgrades, but compresses this into a tight, skill based formula.
Wuacamole is modelled after games like cookie clicker, but deliberately avoids the more malign 'time on device' aspects of these games, often shared with gambling games.
I hope you get what I'm going for and have fun!
Design and Concept by Tim Sheinman and Stephen Thomas.
Code by Tim Sheinman
Art by Daniel Duke and Tim Sheinman
Music licensed from audionetwork for personal, non commercial use.
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